October Update 1.1.0

We listened to your feedback, and have added new gameplay features, as well as tweaks to the overall experience.

Version 1.1.0 Patch Notes


  • Turning off flashlight will make you less visible to faces
  • Now when being eaten the player faces their attacker
  • Floor 4 (Originally Floor 2) has been redesigned to better reflect the key gathering lesson
  • Rearranged Level order to better scale difficulty
  • Added more landmarks to help players navigate levels


  • Faces now have floating effects
  • Increased Default Gamma
  • Added Stamina Bar
  • Added blood to new death sequence
  • Added Game Saved Message


  • Added sound to fire barrels
  • Lowered volume of main menu music

Bug Fixes

  • Major performance issues regarding level geometry have been fixed
  • Changed option names on graphics settings menu to better reflect what they change
  • Removed broken graphics setting for object quantity from the menu

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